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flux_x3d_tutorial

Create a 3D Gallery using Flux Studio

Download and install Flux studio 2.1 from http://www.mediamachines.com/developer.php

Open Flux studio and close the default project.

flux0.jpg

Import your .obj file into flux studio. FILE - IMPORT OTHER FORMAT

flux1.jpg

Select WAVEFRONT from the FILE TYPES list then click SELECT FILE

flux3.jpg

Browse to the folder where your file is at and open it.

flux5.jpg

IMPORT INTO FLUX STUDIO If import fails see flux_fix

flux6.jpg

FILE - EXPORT X3D OR VRML

flux7.jpg

Save your object as a Gzip compressed X3d file.

flux8.jpg

You can now upload your X3D file to a host that supports it. However,if you are going to use david wiki to host the file you will need to take a couple of things into consideration First, your file has to have the gzip (.gz) extension. David Wiki will not accept the .X3D extension. Second, david wiki has an upload file size limit of 8 megabytes and if your file is bigger than this you will need to reduce the polygon count. YOu can find instructions on how to reduce the polygon count here flux_fix To change the extension to .gz follow these instructions.

Go into any folder and click on TOOLS - FOLDER OPTIONS

flux20.jpg

Click the VIEW tab. Uncheck the box before HIDE EXTENSIONS FOR KNOWN FILE TYPES.

flux21.jpg

You can now rename your file to have the .gz extension.

flux23.jpg

Use the media uploader to upload your file to the david wiki. You will problaby want to upload to a folder with your name under the user_page. You can login or create an account here http://www.david-laserscanner.com/wiki/DAVID-Wiki?do=login you can create folders in the media uploader by using colons “:” in the “upload as (optional):” box.

flux211.jpg

Now you can add a gallery section to the David Laserscanner Multimedia Gallery. Use small thumbnail pictures of your object to link to it's user page. Here is some sample html you can cut and paste into your wiki user pages. This will embed your object in the page and is readable by the flux player. You must change the URL to point to your media file's name. Parameters are explained here: http://wiki.mediamachines.com/index.php/Flux_Player#Customizing_Flux

<html>
<HEAD>
<TITLE>Flux Studio</TITLE>
</HEAD>
<body>
<BODY>
<object width="100%%" height="100%%" classid="clsid:918B202D-8E8F-4649-A70B-E9B178FEDC58" 
codebase="http://www.mediamachines.com/download/flux.cab#version=2,0,0,644">
<PARAM name="SRC" 
VALUE="http://www.david-laserscanner.com/wiki/_media/user_page/Yourfolder/Yourfile.x3d.gz">
<PARAM name="DASHBOARD" VALUE="1">
<PARAM name="PrimitiveQuality" value="HIGH">
<PARAM name="antialias" value="TRUE">
<PARAM name="MaxTextureSize" value="0">
<PARAM name="LoadScreen" value="TRUE">
<PARAM name="RightMouseMenu" value="FULL">
<embed
 width="100%%" height="100%%"
 SRC="http://www.david-laserscanner.com/wiki/_media/user_page/Yourfolder/Yourfile.x3d.gz"
 DASHBOARD="TRUE"
 PrimitiveQuality="HIGH"
 antialias="TRUE"
 MaxTextureSize="0"
 LoadScreen="TRUE"
 RightMouseMenu="FULL">
</object>
</center>
</BODY>
</html>
flux_x3d_tutorial.txt · Last modified: 2014/06/06 18:38 (external edit)